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Question by Redmulan123 · Aug 01, 2018 at 09:13 PM · lag

My game is lagging a lot when it is still a basic game

I’m trying to create a FPS game and a made a little demo scene. There aren’t even any ai enemies yet and the game is lagging like crazy

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avatar image Redmulan123 · Aug 01, 2018 at 09:15 PM 0
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Should I get a new computer

avatar image Nowaha · Aug 01, 2018 at 09:18 PM 0
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Okay?? What's the question? Can you give us more information?

avatar image Redmulan123 · Aug 01, 2018 at 10:15 PM 0
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Do you think my processor is too slow? I have a windows 10

avatar image Redmulan123 · Aug 01, 2018 at 10:17 PM 0
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I guess my question should is what should I do

avatar image ModLunar · Aug 01, 2018 at 10:19 PM 0
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Have you tried using Unity's profiler, if your computer can handle it? xD

In order for us to help you though, we'll need more information. There's a lot that can go into performance and lag, so any information will help narrow down the troubleshooting search.

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Answer by madks13 · Aug 02, 2018 at 08:49 AM

Given the information in the comments, i'd guess you either added too much objects in your scene, you used objects that are too complex so your computer has a hard time rendering/manipulating them OR , the likely case, you put too much calculations in one of the per frame methods such as Update, FixedUpdate, maybe even big calculations inside an infinite loop (unintentionally).

I suggest you first comment all the code to check if the scene objects themselves cause the slow down. Then, if not, uncomment your code bit by bit to see which part explicitly is the cause. It's faster this way for beginners.

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