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Question by kabel · Aug 07, 2011 at 09:10 PM · animationcharactercontrolrpgaction

RPG like GUI character control

Hello,

what i have is a GUI with buttons. I want them to play a certain animation on my character. I have little knowledge about unity...after an hour googling i was able to find t$$anonymous$$s:

 GameObject.Find("MyGameObjectID").animation.Play("Animation-ID"))

I tried to combine it to:

 if(GUILayout.Button (itemVar, GUILayout.Height (50)))
   {
   GameObject.Find("MyGameObjectID").animation.Play("Animation-ID"))
   }

w$$anonymous$$ch was not working.

Help please

Solution: you have to exlude the animation in the T$$anonymous$$rdPersonController with public var animationActive = 0;

 Player.GetComponent("T$$anonymous$$rdPersonController").animationActive = 1;
 Player.animation.Stop();
 Player.animation["Button"].wrapMode = WrapMode.Once;
 animate();
 
 function animate()
 {
 Player.animation.Play("Button");
 yield WaitForSeconds (Player.animation["Button"].clip.length);
 Player.GetComponent("T$$anonymous$$rdPersonController").animationActive = 0;
 }
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avatar image Waz · Aug 07, 2011 at 09:54 PM 0
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avatar image SisterKy · Aug 07, 2011 at 10:07 PM 0
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Answer by BerggreenDK · Aug 07, 2011 at 10:14 PM

I t$$anonymous$$nk you should go and study the lessons here first.

http://www.unityscript.com/lessons1/basics.php

Its a good start if you are beginning with Unity3D.

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avatar image kabel · Aug 07, 2011 at 10:20 PM 0
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