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Question by fluxhackspro · Aug 07, 2018 at 08:18 PM · rigidbodymovetowards

Move rigidbody towards position with velocity property

So im trying to pick up objects, but the problem is that when im holding it (by setting object position) it can go through walls. So i instead tried using rigidbody and moving it. So i have a invisable object infront of my camera and i need the pickupObject to move towards it with rigidbody.velocity, and there by if something is in the way it will stop but then when free, move towards the invisable object again. It sounds simple but im not really making any progress. Any help is welcome Thanks

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avatar image eses · Aug 08, 2018 at 12:50 PM 0
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Hi @fluxhackspro - I'm not quite getting your explanation, so I can't be sure what your problem actually is. You don't explain your object hierarchy, and what you are doing exactly.

However, I 'd first try using Rigidbody's $$anonymous$$ovePosition, $$anonymous$$oveRotation, AddForce and AddTorque -These can be used to move rb using physics system. Setting transform position (for example) or such will make object (and it's rb) to teleport in physics system's eyes.

See: https://docs.unity3d.com/ScriptReference/Rigidbody.$$anonymous$$ovePosition.html

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