• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by leejh3473 · Aug 16, 2018 at 08:26 PM · error messageerror build

Exception: Deployment failed. Output:

I'm using PC and Microsoft Mixed reality headset. I got this error when I hit "Build and Run." What does this mean?

Exception: Deployment failed. Output: Length cannot be less than zero. Parameter name: length Manifest files is not valid:D:\Documents\Grace\ZEDAndMixedRealityheadset\Builds\build\bin\x64\Release\AppxManifest.xml

ApplicationLauncherImpl.RunOnLocalMachine (System.String commandLine) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:200) ApplicationLauncherImpl.Run (.VisualStudio vs) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:164) ApplicationLauncher.BuildAndRunOnSingle (BuildLaunchPlayerArgs args, WSABuildAndRunDeployTarget deployTarget, .VisualStudio vs) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:51) ApplicationLauncher.BuildAndRun (BuildLaunchPlayerArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:37) UnityEditor.WSA.BuildPostprocessor.LaunchPlayer (BuildLaunchPlayerArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ExtensionModule.cs:112) UnityEditor.PostprocessBuildPlayer.Launch (BuildTargetGroup targetGroup, BuildTarget buildTarget, System.String path, System.String productName, BuildOptions options, UnityEditor.Build.Reporting.BuildReport buildReport) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:174) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

Comment
julesradu

People who like this

1 Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Trevdevs · Aug 16, 2018 at 10:38 PM 0
Share

Do you have visual studio installed with your needed IDE's?

avatar image leejh3473 Trevdevs · Aug 17, 2018 at 05:04 AM 0
Share

Visual Studio is installed, but I don't know what IDE is.

avatar image LT23Live · Dec 28, 2020 at 07:14 AM 0
Share

Did anyone find the answer?

4 Replies

· Add your reply
  • Sort: 
avatar image

Answer by LT23Live · Dec 28, 2020 at 05:46 AM

Still problematic in Unity 2018.3.6

Comment
Arik_Cool

People who like this

1 Show 0 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image

Answer by UDN_bf854b32-b089-4b56-887c-0e0e33d6c3cf · Nov 03, 2018 at 10:01 AM

I have the same error, how is this resolved?

Comment

People who like this

0 Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LT23Live · Dec 28, 2020 at 06:22 AM 0
Share

Did you ever find out how to fix this?

avatar image

Answer by Seathan · Apr 27, 2020 at 01:31 AM

I need an answer to this too !

Comment

People who like this

0 Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LT23Live · Dec 28, 2020 at 06:21 AM 0
Share

Did you have any luck?

avatar image

Answer by julesradu · May 07, 2020 at 06:23 AM

Same problem here, but building a basic unity project (not mixed reality).

I just created an empty project in Unity 2018.4.21f1, set it to build for UWP / IL2CPP. Error is:

BuildFailedException: Deployment failed. Output: Length cannot be less than zero. Parameter name: length Manifest files is not valid:C:\Users\iuli\Desktop\IL2CPP_Test2\APP2\build\bin\x64\Release\AppxManifest.xml

Is there a solution ?

Comment

People who like this

0 Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LT23Live · Dec 28, 2020 at 06:21 AM 0
Share

Did you find the answer to your problem?

avatar image LT23Live · Feb 14, 2021 at 06:00 PM 0
Share

What i did that kind of solved it was first build a master build (not build and run). Then build and run. Even when it failed to run, it still made the package. Once the build was installed this was not a problem any longer.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

95 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Error while building Android APK after import FacebookSDK and FirebaseAuth 0 Answers

,why cant i build my project 0 Answers

WebGL,WebGL error 0 Answers

Floorf (offsetsIter->x) == offsetsIter->x 1 Answer

WEBGL building error with developer 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges