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Question by viksabikes · Aug 19, 2018 at 12:35 PM · rig

Required human bone 'LeftFoot' not found

Hey guys , so I made a character in blender with animations and that stuff , then I placed my character in unity and tried to rig it (on humanoid) . Then two errors appear ,, MuscleClip 'my model name' conversion failed : Required human bone 'LeftFoot' not found " and the second one " AvatarBulder 'my model name' : Required human bone 'LeftFoot' not found UnityEditor.DockArea:OnGUI() " . My feet are named foot.l and foot.r , I tried changing then LeftFoot and RightFoot but that didn't work . Also when I try to play the animation I made in unity , both feet are stuck to the ground and don't move.

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