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Question by renatogamer44 · Aug 20, 2018 at 04:25 PM · lightinglightbakingbakedlightingbaked light

Weird dark spots when baking light

Tried rebaking again, doesn't works. Restarting unity doesn't works. I'm not very experienced in unity(especially lightning, baking) and maybe I'm getting something wrong. I was searching for solution online and didn't find it. And I'm also using probuilder, I painted faces of objects with it. But problem occurs with non-probuilder objects too.

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avatar image niiicolai · Aug 20, 2018 at 04:38 PM 0
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Just a guess. But did you try turn off "receiving shadows" or "cast shadows" and then bake again? (You find the option on the meshrenderer component, on your gameobjects)

avatar image renatogamer44 niiicolai · Aug 20, 2018 at 04:55 PM 0
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that setting is locked checked

avatar image niiicolai renatogamer44 · Aug 20, 2018 at 05:29 PM 0
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Can you share a picture of you setup?

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Answer by renatogamer44 · Aug 20, 2018 at 05:39 PM

Quick fix is to turn off global illumination in lightning settings, and it didn't have effect on look of my game since its low poly.

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avatar image renatogamer44 · Aug 20, 2018 at 05:41 PM 0
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I also noticed when recreating that scene in new project that issue didn't occured even with default settings, so It was probably my mistake.

avatar image SellPet · Feb 15 at 05:52 PM 0
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Damn man this really helped thank you

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