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Question by MSachs · Sep 05, 2018 at 09:14 AM · scripting problemgetcomponentrenderer

Get the renderer of multiple GameObjects at the same time?

Hi,

if I find GameObjects by tag using the following code at least one of them will have their Renderer disabled. How would I go ahead and get the Renderer of all of the GameObjects to enable them again?

 GameObject[] go = GameObject.FindGameObjectsWithTag("ABC");

If I would go ahead to activate/deactivate all of them using this technique it works with this:

 for (int i = 0; i < go.Length; i++)
             go[i].SetActive(true);

Is there a similar way to do this with activating/deactivating certain components like the Renderer?

Thanks in advance :)

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Answer by LeeJBaxter · Sep 05, 2018 at 09:56 AM

This should work...

 public void EnableGameObjectRenderers(string tag)
 {
     foreach (GameObject go in GameObject.FindGameObjectsWithTag("ABC"))
     {
         Renderer renderer = go.GetComponent<Renderer>();
         if (renderer != null)
         {
             renderer.enabled = true;
         }
     }
 }
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avatar image MSachs · Sep 05, 2018 at 10:40 AM 0
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Works brilliantly! Thanks a lot :)

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