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Question by coling1 · Sep 07, 2018 at 04:01 PM · shadersmaskmaskingvertex shader

How to Mask Vertex Animation?

I am using the new shader graph to apply some vertex animations to an object. I want to create a dynamic mask in the shader to mask some of these animations to only move part of the object (i.e. the tail end of the object). Does anyone know how this would be done? Thanks!

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