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Question by SmaiStudios · Sep 11, 2018 at 03:44 PM · getcomponentcomponentboxcollider

Get Component based on Inspector order?

Hi everyone!
I have a GameObject with two BoxColliders and want to access the first BoxCollider (in the inspector-list) via Script. Is there a way to do that? And if not, can I make an if-else statement, that lets you get the BoxCollider, that !isTrigger? Thanks a lot! I'm looking forward to your answers.

link:What I'm talking about

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Answer by Atiyeh123 · Sep 11, 2018 at 04:44 PM

Hi @SmaiStudios , you can get the first component in this way:

 BoxCollider[] colliders = GetComponents<BoxCollider>();
 //index zero is for uppest boxcollider in your gameobject but you can find it // with iterating through all colliders
             foreach(var c in colliders)
             {
                 if(c.isTrigger)
                 {
                     //you 've found it
 
                 }
              
             }
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avatar image SmaiStudios · Sep 11, 2018 at 04:57 PM 0
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Thanks a lot Atiyeh123 for your fast reply! I found this question, that -combined with your answer- gives me exactly what I need. :)

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