Constant force reset

Hello! I am making a basic plane simulator for learning purposes. After digging around, I found constant force which was perefect for plane. I started using it and then noticed that when turning, earlier kinetic energy was still there so my plane continued flying sideways .it started accelerateing towards where it was looking but does anyone have any solution to stop the kinetic energy?

I thought to remove Mass but I am using constant force so no. I think this has a really easy solution and I am just a noob cuz I don’t understand. Thanks for reading and please reply.

Are you using default unity rigidbody? Can you show me some of the code for kinetic energy?