Texture max size bug

In one of my projects, the texture max size in inspector does not work (1.jpg). I checked in profiler the texture size was in original size instead of max size (2.jpg). I am using 2018.2.8f1. Thanks for help.

I am also having the same problem. 2018.3.0f2

On most textures I am able to take them from 4096x4096 (21MB) down to 1024x1024 (1.3MB) by selecting 1024 on max size dropdown.

However, on a few of my textures I have the same problem as you show above. 4096x4096 stays 4096x4096 same even though I select 1024 on the importer dropdown. Also when I build the editor log shows it continues to use the full 21MB (meaning it is not a display bug… but is actually not downsizing in the build).