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1
Question by BigScary · Sep 24, 2018 at 02:48 AM · iostouch

iPhone: Touches not detected near edges and corners?

My touches work great all over the screen an Android. On iPhone, they work great for MOST of the screen. However near the bottom edge, and along both sides in the bottom half of the screen, I find that touches aren't detected by my game. Seems like iOS is using those areas to pull up a dock from the bottom, or "tear off" the app when working near the sides and bottom corners.

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I would prefer to disable the iOS behavior because it can be game-breaking in my action game case where not detecting a tap could mean starting the level over. Is it possible? I expect not.

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Alternately, is there a Unity strategy which would allow me to detect those touches with my game in addition to iOS responding to them? I may want to pause my game when those features are activated, or at least allow the tap to interact with my game while it's also interacting with iOS.

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What are my options, outside of redesigning my UI to keep away from all edges?

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Thank you all very much! :)

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