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Question by casalepeter · Sep 27, 2018 at 01:09 AM · animationvectors

2D Explosions

How would I create a 2D explosion animation for a side-on platform game, similar to the ones in Stick Fight the Game, shown here: https://youtu.be/6DXu047_vMA?t=9m34s

One issue is that the explosion needs to speed up / slow down in time with the game, but the first issue is that I don't know how to get these effects happening in Unity. Some of the explosions will be really, really big, such as many times larger than the screen, so I think it may be best to use vectors rather than sprites.

I don't know where to start. Is there anyone who could help me learn how to make this kind of explosion?

Thank you :)

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avatar image NoDumbQuestion · Sep 27, 2018 at 02:32 AM 0
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Have you even read Unity tutorial?

https://unity3d.com/learn/tutorials

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