Can I animate a model to make it tranform its volume?

Hi,
I’m trying to do an animation of a object’s model on Unity. This object is similar to a cylinder, but with a more complex shape. It has to transform its volume in the following way: the top part has to rotate on its z-axis ( 15 degrees), while the bottom part has to be still. In this way, it has to contorce.

  • Can I put a texture on the model?
  • Would the texture follow the contortion?
  • How can I do all this?

Thank you so much for your help!

Look into morph/blend shapes and/or bones with skin weighting. These are normally accomplished in a 3D package but there are assets on the store that can also accomplish your desires in Unity.

Thank you so much!