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Question by Goest_ · Oct 04, 2018 at 03:59 PM · shadergraphicsmaterialsstandard

Standard Shaders display the model fully white

Problem: https://imgur.com/a/IGj3kzx

I'm on Unity 2018.2.10f1 This seems to only happen with the standard shaders. Even if I give the material a texture the model stays white. If anyone has come across this problem and found a solution it would be greatly appreciated.

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Answer by JOKER_LD · Aug 05, 2019 at 07:40 AM

Check whether you have an object in the scene with Reflection Probe component. If you have, then this answer may help.
https://answers.unity.com/questions/1503463/models-turned-bright-white-after-baking.html
And I simply disable this component though I still don't know why this Reflection Probe cause problems. If you need this component, it is better to read the document
https://docs.unity3d.com/Manual/class-ReflectionProbe.html
If you don't have this component, I think it may be the lighting or mesh render component.

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