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Question by Zoidberg656 · Oct 08, 2018 at 10:59 PM · riggingbonesartifactsboneweightsweights

Bone Weight Artifacts In Unity With Rigged Character?,

This has been frustrating me for a while now, and I can't find a solution to fix it. All the weights are fine in Blender, but then these weird spikes form in Unity when I test the bones. alt text

alt text

I could really use some help.

,

2018-10-08-3.jpg (511.0 kB)
2018-10-08-4.jpg (338.0 kB)
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avatar image NoDumbQuestion · Oct 09, 2018 at 03:00 AM 0
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Unity dont like to import from blender.

And you have to switch import type from humanoid to generic inside unity

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