I have been scratching my head here trying to get my android SDK to be recognized by Unity. I can’t for the life of me figure out what unity is specifically looking for. I have downloaded the latest SDK using
$ sdkmanager "platforms;android-27"
but that doesn’t seem to matter to unity as it doesn’t recognize it.
sdkmanager --version
26.1.1
Unity Version
2018.2.14f1
OS: Mac OS X
version 10.14