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Question by Sagyo · Nov 03, 2018 at 04:22 AM · performance optimizationontriggerstaycomparetag

CompareTag vs gameObject for best perfmormance?

I know that probably the difference is very small.

But is it faster to compare the tag or the object itself for OnTriggerStay2D()?

In this case:

if (col.gameObject == Player.player) vs if (col.gameObject.CompareTag("Player")).

Where player is a static GameObject from Player class. I'd bet for CompareTag() but not really sure.

Thanks in advance.

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