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Question by melanievu · Nov 11, 2018 at 12:45 AM · ui

Keep Track of Pointer Click

Hello,

I'm designing a game in Unity using Google Day Dream. I want to keep track of the Player's answer. For example, I will display multiple answers on the screen, I want to know which one did the player choose and give the feed back at the end of the game.

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Answer by Miso21 · Nov 11, 2018 at 06:39 AM

try with for loop, make new tag for your answers like:answer

hope that will help you.

  public GameObject[] answers;
  void Update()
 {

     Ray ray=Camera.main.screenPointToRay(input.mousePosition)
     RaycasHit hit;

     if(input.getMouseButtonDown(0))  // if you want to click with mouse 
   {  if(physics.raycast(ray, out hit,100)
     { 
       if(hit.transform.gameObject.tag=="answer")
      {
         for(int i=0;i<answer.Length;i++)
        {
          if(hit.transform.name==fields[i].name)
         {
            // there goes code you want to do;
         }
        }
      }
     }
   }
 }











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