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Question by AlexAba · Nov 14, 2018 at 04:27 PM · unity 5runtimestore

How to store 3d object with all scripts?

I have 3d game object and I make for it colliders scripts etc. Is there a way so store this game object with this all stuff because I want just download this object from the server and add to a game in run time? And I want to this scripts be worked.

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Answer by SamElTerrible · Nov 14, 2018 at 05:46 PM

Have you tried making a prefab out of your gameobject? You can do this by dragging the gameobject from the hierarchy tab to the project tab (where your assets are stored). This way, your gameobject will be saved in your local directory as its own file.

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