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Question by ughdeeb · Nov 16, 2018 at 04:51 AM · timeilluminationdarkness

How to make scene start dark/black and slowly illuminate over time?

Hi,

I am working on a VR project for school and trying to work on a scene where the user starts out in a black/dark area. Slowly, light pours in and they realize they are in the middle of a forest (they see the silhoutte of trees, etc).

Can anyone help me or direct me to the resources to do this?

Thanks!

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Answer by leftshoe18 · Nov 16, 2018 at 04:57 AM

If you're using realtime lighting you could increase light intensity or change color through animation, tweening, lerp, etc.

Otherwise you could create a canvas with a solid color overlay and change the alpha in a similar way.

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avatar image ughdeeb · Nov 16, 2018 at 03:49 PM 0
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Hey, thanks for your comment. I'm a bit new to coding, does what you describe involve code?

avatar image leftshoe18 ughdeeb · Nov 17, 2018 at 06:08 AM 0
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$$anonymous$$ost things will require some amount of code.

For $$anonymous$$imal coding you'll probably just want to use animation. Unity's manual entry for Animation would be a great place to start.

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