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Question by mustang4484 · Nov 19, 2018 at 08:59 PM · vector3transform.rotationlocalpositionlocalrotation

Transfer axis global rotation on local axis of another object

Hi guys

I have a camera that I move with the middle button of the mouse, and I have an object that follows the same rotations but only locally. I would like the z axis of the object ( global) take only the local rotations of the camera on the y axis.

Can you help me?enter code here

 if (Input.GetKey(KeyCode.W))
         {
             Debug.Log("spostato");
             transform.localPosition += Vector3.forward * Time.deltaTime * speed;
         }
 
 
         transform.rotation = target.rotation;


  




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