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Question by PopsicleGuo · Nov 30, 2018 at 05:03 AM · ball

Roll a ball wasn't rolling even set the speed value

I'm using 2018.2.17f1 version of Unity, that controller script already bundled on Gameobject of player. I've made the speed value as 10.0f in script, but the ball won't roll after click the play button. public float speed;

     private Rigidbody rb;
 
     void Start ()
     {
         rb = GetComponent<Rigidbody>();
     }
 
     void FixedUpdate ()
     {
         float moveHorizontal = Input.GetAxis ("Horizontal");
         float moveVertical = Input.GetAxis ("Vertical");
 
         Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
 
         rb.AddForce (movement * speed);
     }
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