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Question by honestjj_unity · Dec 09, 2018 at 04:03 PM · 3dreflectionskyboxmirrorprojector

Reflect the whole picture to the slope

I want to reflect the picture on the inner wall of the cylinder to the side of the cone, as shown in the picture. And I also want to get a new image on the cone made at that time. (In reality, I finished exact calculations and succeeded in physically implementing this in the opposite direction)

However, in unity, only the background, not the picture, appears on the side of the cone.

Is there any way to reflect only pictures except the background in the direction I want? And if it is possible, can i get some new image on the cone made in that way?

alt text alt text

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2.png (236.0 kB)
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Answer by hectorux · Dec 09, 2018 at 04:07 PM

You could use a reflection probe, if you are using a custom shader, then set a reflection map and asign it to the texture that the reflection probe gives you

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