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Question by vsnry · Dec 09, 2018 at 06:20 PM · lagprofilerframerategarbage collectionspike

Garbage Collection Constant Lag Spikes?

Hi, I have a procedural voxel terrain which works fine, but suffers from constant framerate drops. I looked at the profiler and it seems to be a garbage collection problem, as you can see in the video it happens constantly at the exact same interval, even when standing still when no chunks are getting created or destroyed. How do I fix this?

https://i.gyazo.com/af39a92d3bcaa25a99d3009e87cd2ba6.mp4

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