• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by unity_wXpbF151lxS5ug · Dec 15, 2018 at 04:20 PM · textmesh3dtextprintdatetime

How can I manage that a 3dtext show date?

Hello everyone,

My problem is I have a 3dText game object in the scene and I want to make that 3dtext object shows the current date. How can I print current date as 3dtext?

Thanks.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Vega4Life · Dec 15, 2018 at 05:11 PM

Here is a simple script - just place it on your text object and link the textMesh as the reference.


 using UnityEngine;
 
 
 public class DisplayTime : MonoBehaviour
 {
     [SerializeField] TextMesh timeText;
 
     void Update()
     {
         System.DateTime current = System.DateTime.Now;
         timeText.text = string.Format("{0}/{1}/{2}", current.Day, current.Month, current.Year);
     }
 }


As a tip, I wouldn't use textmesh anymore. Everyone should be using TextMeshPro. If you are using it, then just switch out the text type.


Good luck!


Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image unity_wXpbF151lxS5ug · Dec 15, 2018 at 05:34 PM 0
Share

Thanks Vega4life, it works but it shows only time in "08:38 P$$anonymous$$" format. I need date, like DD/$$anonymous$$$$anonymous$$/YYYY format not including time.

avatar image Vega4Life unity_wXpbF151lxS5ug · Dec 15, 2018 at 05:40 PM 0
Share

Updated the answer. :)

avatar image unity_wXpbF151lxS5ug Vega4Life · Dec 15, 2018 at 05:50 PM 0
Share

Thank you very much. It works perfectly.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

96 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Making a Roadsign?(or : help on how to use textMeshes) 3 Answers

3D Text (TextMesh) not updated/redrawn every frame (android only) 0 Answers

Text Mesh doesn't render until completely on screen 1 Answer

have my keys' index on top of them in 3D text 1 Answer

TextMesh 3DText, character size 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges