Hi, so I got a problem
I used a black to alpha gradient (png picture) and this happened.
It seems that the App became transparent where Ie placed the image gameobject.
This are the options of the sprite:
And this from the gameobject:
Source Image: sprite(gfx_gradient)
Color: (put the alpha to 206)
Material: None
Raycast Target: checked
Image Type: Simple
How can i fix this issue? I have no clue why this happens