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Question by calpolican · Jan 02, 2019 at 01:24 PM · alphamaskmaskingqueuerenderqueue

How to create this type of mask?

I'm trying to create a type of mask that uses meshes to create the alpha. I've been able to do this playing wiht the render queue of two materials (one for the mask and the other fo the masked object). My problem is that other masked materials won't show through the hole. alt text

mask.jpg (508.9 kB)
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