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Question by avind · Jan 03, 2019 at 01:59 PM · boxcollider

Box Collider position changes when I start. Help me please

When I start the game it changes the position of the Collider and he starts rotating automatically. Help me please......

Here are the screenshots.alt text alt text

Please Help me guys...

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avatar image TreyH · Jan 03, 2019 at 02:08 PM 0
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Not enough info to help you. :\

Is there anything acting on the object? Does it have a Rigidbody? Is there a script attached to it? Does it happen in an empty scene?

avatar image mlnczk · Jan 03, 2019 at 02:27 PM 0
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$$anonymous$$aybe you got collider attached to wrong object. Or maybe its parent or child. You need to provide more info. Show screenshots or scene anything.

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Answer by sh_code · Jan 14, 2019 at 08:57 AM

rigidbody makes the object into a physics object. meaning when you start the game, physics starts acting on it, so it falls down (that's the movement) and then falls over (that's the rotation)

either check the IsKinematic to prevent physics from acting on it, or setup the constraints in a way that suits you.

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