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Question by mustang4484 · Jan 06, 2019 at 11:17 PM · cameraprefabinstance

Gameobject missing camera when instance prefab

Hy guys 've a gameobject with declared Camera:

public camera Cam;

When my gamebject drag into prefab, and after it instance from game manager, this instance prefab missing Cam;

How can fix this?

Thank you

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Answer by Magso · Jan 07, 2019 at 01:09 AM

If the camera is a separate object it will loose the reference. Either parent the camera to the prefab or find the camera in the scene.

 GameObject.Find("Camera");
 //or
 GameObject.FindWithTag("MainCamera");
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Answer by mustang4484 · Jan 08, 2019 at 05:09 PM

hello

I've try with both:

cam = GameObject.FindWithTag("Maincamera"); cam= GameObject.Find("Camera");

But it's impossibile to convert from unityengine. gameobject to unityenginecamera;

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avatar image Magso · Jan 08, 2019 at 08:47 PM 0
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Sorry I thought it was a gameobject variable. To get the camera component

 GameObject.Find("The gameobject name of the camera").GetComponent<Camera>();
 //or
 GameObject.FindWithTag("The gameobject tag of the camera").GetComponent<Camera>();

when ever you're using component variables/references add the

 ...GetComponent<NameOfComponent>()...

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Answer by Kaloid · Jan 08, 2019 at 07:44 PM

How is your prefab structured? That would tell us a lot. Can you include a screenshot of the prefab from the editor hierarchy window?

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