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Question by overunity3d · Aug 21, 2011 at 04:50 AM · gameobjectinstantiatetransformrigibody

Instantiate rigidbody, transform or gameobject?

I have seen scripts do this either way. What is the diff?

And maybe this will straighten me out on my 'Fire and Forget' problem.

Thanks in advance.

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Answer by Ziad · Aug 21, 2011 at 05:00 AM

not much diff. if u instantiated a rigidbody it will have the properties of a rigidbody and u instantiated a transform it will have the properties of a transform etc. this depends on what kind of object do u want to instantiate

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avatar image overunity3d · Aug 21, 2011 at 06:54 PM 0
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And a gameobject has all the properties of all the components of that gameobject?

avatar image Ziad · Aug 22, 2011 at 01:58 PM 0
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Yup It Is...

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