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Question by blaforest · Jan 12, 2019 at 06:01 AM · sceneunityeditorscene-loading

Strange behavior: Default scene reloads itself automatically over the previous one

Hi,

I have a weird situation now where after an timeout exception from a 3rd party plugin (in occurence, Photon Bolt, but I don't know why it would have anything to do with this), the default scene (build index 0) suddenly reload over the previous one.

This creates a mess because the default scene contains our main singleton and should never reload at any time.

Moreover, the callstack does not show anything interesting.

Anybody ever experimented such a weird behavior?

Thanks,

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