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Question by illbayz · Jan 15 at 08:58 AM · rotationmacosxjitter

SkinnedMeshRenderer jitter on rotation Mac

I had a mesh that rotated fine, but when I added bones to it in Blender and used a SkinnedMeshRenderer instead, I get the following glitch on Mac.

https://streamable.com/3ridc

This issue doesn't occur on Windows. There is a very very slight amount of jitter on iOS.

The crazy thing is that if I add a MeshRenderer and a SkinnedMeshRenderer to the same GameObject, then both meshes will exhibit the jitter, but if I disable the SkinnedMeshRenderer it works fine!

Does anyone have any idea why this happens and how I can solve it?

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