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Question by KISP · Jan 15, 2019 at 04:57 PM · augmented realityscreenshotquality

Take a Good Quality Screenshot with AR

Hello,

I'm working on an AR application that lets you click a button to snap a screenshot that would include both the virtual content and the live feed camera background. However, while the virtual objects produce crisp images, I'm finding that the quality of the image coming from the camera feed is significantly worse. This results in an odd image where if you zoom in, all the virtual objects are sharp but the rest of the image is blurry.

Does anyone have any suggestions for how I could sharpen up the camera feed background when taking pictures? Currently, I've tried the ReadPixels and ScreenCapture.CaptureScreenshot method.

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avatar image waldgeist · Jun 05, 2020 at 10:38 AM 0
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I have the same challenge and was wondering what solution you finally came up with. $$anonymous$$ind to share your code?

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Answer by cs120319992 · Jan 18, 2019 at 02:21 PM

Increase screen size twice. Screen.SetResolution((int)(Screen.width 2), (int)(Screen.height 2)); Make screenshot and Return

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Answer by Hagen6835 · Dec 30, 2020 at 12:08 PM

KISP, how did you take the screenshot, I am really struggling to make it work for me lol

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avatar image prakyathd801 · Dec 30, 2020 at 12:57 PM 0
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@Hagen6835 Use "@" symbol to notify the user about your comment

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