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Question by Bananatoast · Jan 19, 2019 at 11:13 AM · animationmecanimrotation axis

How to stop Mecanim form doing a weird Rotation?

Hi so I'm just starting with Animating things in Unity and want to have my object have a "floating spin" animation however at the beginning of the animation the rotation always kinda weirds out and I havent found an Answer somewhere else.

I have a Video

thanks for help in advance. (also first Question here sorry if something is wrong)

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Answer by mar10 · Jan 20, 2019 at 12:12 AM

it looks like when you rotation values goes from fractional to whole number that is when it gets nuts try starting the animation from -4.0 and below don't go above -4.0.

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avatar image Bananatoast · Jan 21, 2019 at 06:49 PM 0
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So It did not work. But Now I Gave Up on it and I'm just not gonna give this Thing an Animation for now... $$anonymous$$aybe in a few $$anonymous$$onths or so I try Again.

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