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Question by Cross_J · Jan 23, 2019 at 10:39 PM · collison

How do you use the OnRectTransformDimensionsChange function?

I wanted a collision detector that goes around my camera view/boarder so if an object $$anonymous$$ts the edge of a screen the object bounces back.

I've stumbled upon t$$anonymous$$s and t$$anonymous$$s, but a bit lost on actually how to use it. Since I don't quite get the code bit for the second link specially.

Would there be anyone help me out understand that code bit a bit better and help me solve t$$anonymous$$s problem?

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Answer by Cross_J · Jan 27, 2019 at 09:16 PM

If anyone else is looking for an answer on t$$anonymous$$s one I've found t$$anonymous$$s on the Unity Answers page. Give it a look and it should work :D

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