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Question by RockenX · Jan 26, 2019 at 08:00 PM · editor-scriptinganimation controller

How to control the Animation View in script?

I'm trying to add find a way to change the Animation View in script. Most likely create a Editor button to change it.

How do I get the name of Animations in the drop down list and how to select it in code?

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Answer by RockenX · Jan 26, 2019 at 09:50 PM

@xxmariofer Yes that's the window that I want to change. The issue I'm having right now is that my object has a lot of animation clip in it that it become tedious to find.

I want to create something in which I can create a search function and have the Animation Window select it.

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avatar image xxmariofer · Jan 26, 2019 at 11:46 PM 0
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did you test what i told you? or wasnt what you were searching for?

avatar image RockenX xxmariofer · Jan 27, 2019 at 12:39 AM 0
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Not what I was searching for. In the Animation Window there is a dropdown menu for all the animationclip for the Animator. I want to be able to change what is selected in the dropdown by code

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Answer by xxmariofer · Jan 26, 2019 at 08:47 PM

hello, not sure what do you mean to change animation view since thats just a window that shows the animations, animation view will show the animations in one specific animator controller (the one the selected game object has) for accessing the animation clips you just need a reference to the specific game object you want to edit, access the animator component with getcomponent and access animator.animationClips property.

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