Main move, scale, rotate Transform handles are missing.

Ok so after I start up a new project I create a scene and add a 3d game object like block or plain and when I try to move rotate or scale I’m seeing the inside handle/paddles but not the outer handles. Am I doing something wrong?

I’ve had this problem in 3dsmax a few times in the past was a quick fix, but this it seems does not occur that often because I have found not 1 thing about it. Not sure if it’s because of recent updates there were 2 big ones this week, but I did notice there were 2 versions of unity download assistant so I removed one left the recent one and tried to open unity but said that it could not find the unity exe’file so I’m in the process of trying to re-download the SOFTWARE. Had to make the topic about 1080p because it would not let me make a topic unless it was a key word, and as far as i know there are no key words so I was send in a circle till I hit a number and saw that there was a 1080 topic lol wthek? Lol plz help me? About the main transforms gizmo, why is it not appearing?

Is one of the transform tools clicked (enabled) on the upper left corner? If the “Hand” tool is clicked, instead of Move/Rotate/Scale, the gizmos won’t show.

Well I have thought about using a previous version but from what I found out is that unity will not support older versions of Thier code. So I am kinda stuck. I don’t know where to go from here. I want to make a game but can’t deal with the transforms like that, it make it ridiculously hard to build. If I do try a previous version do I need to work off line so it don’t try to update? And I guess I have to remove the latest reviews first, but do I also remove all projects too? There was nothing in them just a bunch of test trying to get the gizmo to work? I know it’s a question but this is an answer for a question that has no answer just more question to go around the last answer because answers have led me to knowheresville. Sry. My name says it all I’m afraid. I have worst luck. At everything.