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Question by Stylingirl102 · Feb 09 at 10:18 PM · gameobjectstringclones

How do I refer to the name of the game object the script is attached to?

I have clones of various objects spawning in but I need to refer to the individual objects in their scripts once they spawn in. How do I assign the names of the game objects to the string in their own scripts?

public string nameOfBlock; GameObject thisBlock;

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Answer by Chimer0s · Feb 09 at 10:32 PM

You can just type gameObject in the script to reference the GameObject it's attached to. i.e.

     nameOfBlock = gameObject.name;

It's that easy.

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avatar image Stylingirl102 · Feb 09 at 10:36 PM 0
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Oh, I see! It's literally called 'gameObject' I feel so dumb now haha. Thanks so much!

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