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Question by iHadigamer · Feb 21 at 05:16 AM · scripting problembuttonscript.panel

I want to do a pause panel

I have a problem at selecting button Pleas help Thx

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 
 public class PauseManu : MonoBehaviour
 {
     public static bool GameisPaused = false;
     public Button escape;
     public GameObject pauseMenuUI;
 
     void Update()
     {
         if (Input.GetButtonDown(escape))
         {
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Answer by LogCatGames · Feb 21 at 04:36 PM

For Ui button don't use Input

make this instead :

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 
  public class PauseManu : MonoBehaviour
  {
    public static bool GameisPaused = false;
    public Button escape;
    public GameObject pauseMenuUI;
 
    public void Pause()
    {
       GameisPaused = true;
       pauseMenuUI.SetActive(true);

    }
  }


And add your script on the "OnClickEvent" And Choose your public void in it...

If you didn't understand what I said call me back !

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