copy paste prefab programmatically

I have an instance of prefab in scene. I want to create 100 copies (from data-table) and of course i do not want to do it by pressing ctrl+D 100 times. How can i doublicate or copypaste an object in scene from my C# script?

You can instantiate prefabs (or copy existing game objects) with Instantiate(prefab); It takes a range of different arguments other than the gameobject itself, such as position, rotation etc. Check the docs here: Unity - Scripting API: Object.Instantiate