So I’m still very new to animating in unity so far but I have an animation for a popup text so that it will rise onto the screen for a few seconds then go back under the UI, but this should only happen each time something is picked up. The closest I’ve gotten this to working is that the animation is constantly playing. The main error I keep getting is that there is no function name specified? This is the code that i’m using to play the animation when selected:
animator1.Play(“popuptextanim”);
Thanks!