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Question by crynimar · Aug 28, 2011 at 08:56 PM · randomgraphic

I need help to create a graphic (unity free)

I need to creat a Graphic with a random array

var intArray : int[] = new int[10]; var convertedArray : Array = new Array(intArray); var a: int=0;

for (var i = 0; i < convertedArray.length; i++) { a= Random.value*10;

Debug.Log("ConvertedArray[" +i + "]: " + a); } }

I have this random array, i thinked to use the function DrawLines but it did not work... the graphic needs to show the times that the numbers (0-9) appers.

Other thing that I thinked was use 10 cubes and transform the scale in Y. Each cube represents each number.

Can you guys help me?

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Answer by Waz · Aug 28, 2011 at 10:02 PM

Yes, you're on the right track - scale some cubes.

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avatar image Waz · Aug 28, 2011 at 11:04 PM 0
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Okay, you tried, but it didn't work. So what did you try? Show what you did, or we can't tell what you did wrong.

avatar image crynimar · Aug 28, 2011 at 11:08 PM 0
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// Creates an empty int array of 5 positions, converts it to a // JavaScript array and prints the content of the JavaScript array.

//GameObject= Cube0; //Cube0 is a object of my game

function Start () {

Debug.DrawLine (Vector3.zero, Vector3 (0, 100, 0), Color.red); //I tried it after...

var intArray : int[] = new int[10]; var convertedArray : Array = new Array(intArray); var a: int=0;

for (var i = 0; i < convertedArray.length; i++) { a= Random.value*10;

Debug.Log("ConvertedArray[" +i + "]: " + a);

/if(a==0) { Cube0.transform.scale.xyy=Cube0.transform.scale.y+50; //GameObject.transform.Scale.y=GameObject.transform.Scale.y+50; //i tried both }/

} }

avatar image crynimar · Aug 28, 2011 at 11:14 PM 0
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Cube0.transform.scale.y=Cube0.transform.scale.y+50;

i modified it in the wrong manner.

avatar image crynimar · Aug 28, 2011 at 11:35 PM 0
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Did you see something wrong? I am new in Untiy

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