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Question by acclogin71 · Mar 12, 2019 at 06:03 PM · instantiateplayerprefsscene change

how should I - press button in this scene, instantiate gameobject in next scene. ?

there are 4 tracks in second scene, based on which button user presses in menu scene, respective track in instantiated in second scene. I was thinking of setting up playerprefs so next scene could know which button was pressed in previous scene. is there a better method ? how would you do it ??

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Answer by unity_J016ZU_VZQzYAg · Mar 12, 2019 at 06:28 PM

I would use a class to provide cross scene information.
Like this answer right here: https://stackoverflow.com/a/42393531

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