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Question by PrimeDerektive · Apr 27, 2010 at 01:20 PM · animation

Freezing an animation on a certain frame

So I have a s$$anonymous$$eld defending mechanism in my game, when I hold right click, it activates the defending and plays the s$$anonymous$$eld defending animation.

My problem is, the s$$anonymous$$eld defending animation of course has the model move $$anonymous$$s s$$anonymous$$eld arm from $$anonymous$$s side to $$anonymous$$s front... so when I hold the right mouse button, it loops, and he continuously brings it to the front from the side, rather than keeping it at the front. Is there a way I can freeze it on the frame where the s$$anonymous$$eld is in front of $$anonymous$$m?

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Answer by dhendrix · Apr 27, 2010 at 01:34 PM

Have you tried setting the animation wrapMode to ClampForever? (you can also change the wrapMode in the editor)

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avatar image PrimeDerektive · Apr 27, 2010 at 01:45 PM 0
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