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Question by ruffpaws · Mar 17, 2019 at 06:50 AM · 2dspritecamera-movementblurflickering

Flickering/blur when moving camera on horizontal stripes only ,2D sprite flickering, *only* on horizontal lines when moving camera vertically

First of all, I've looked at a bunch of things already, mipmaps, antialiasing, compression, filter modes. No cigar yet.

I have a large sprite scrolling super smoothly/pixel-perfect on screen. However, I see some blur/flicker on horizontal lines when moving the camera vertically (no problems on vertical lines when moving the camera horizontally).

I could barely capture the issue. Here's a comparison (sorry for the very low quality). You can sort of see the blur on the horizontal lines on the right, when the camera is moving. https://i.imgur.com/WNkiryt.png

THANKS!

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Answer by Nivbot · Mar 17, 2019 at 08:22 AM

Where are you moving the camera? In update or lateupdate? Use Lateupdate

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Answer by ruffpaws · Mar 17, 2019 at 04:44 PM

No difference I'm afraid. However, now I noticed that the blur happens in both cases (horizontal and vertical lines with perpendicular camera movement). The vertical lines were more subtle though. Thanks.

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avatar image Nivbot · Mar 17, 2019 at 04:53 PM 0
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was worth a shot. I had similar issues until I moved mine to LateUpdate. $$anonymous$$y issues were like lagged graphics.

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