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Question by christiaanbrant · Mar 18, 2019 at 12:36 PM · collisionrigidbodycollidersoncollisionenter

Collider seems bigger than it is

As you can see below I have 2 boxes with both of them colliders attached. I have also attached a rigidbody and a script that listens to OnCollisionEnter on the blue box. If the blue box collides with the red one it should move away. This does work but it triggers way to soon. What could be the cause of this

Many thanks in advance! Example

dxbxeudpjo.gif (84.2 kB)
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avatar image xxmariofer · Mar 18, 2019 at 01:26 PM 0
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can you share your script?

avatar image Mattplusplus · Feb 22, 2021 at 01:49 PM 0
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@christiaanbrant did you ever find a solution for this? I am currently having the same issue

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Answer by Mattplusplus · Feb 21, 2021 at 06:16 PM

I was having the same issue and found that changing the offset fixed the issue in my case.

Go to

Edit > Project Settings > Physics > Default Contact Offset and make sure this value is set to 0.01.

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