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Question by Orichalque · Mar 21, 2019 at 03:08 AM · transformlightspriterenderer

Spotlight on 2D infinite scrolling is blinking

Hello, I'm beginning with Unity, i'm having some troubles with a simple side scroller, and I cannot find the answer anywhere else. I created a spriteRenderer, gave it the Sprite/Diffuse material, and wrote a script to do a basic scrolling: when my transform reaches a given point, I Instantiate a new sprite next to it, so the scrolling can continue indefinitely.

The scrolling works fluently, but I wanted to add a fixed spotlight that would enlight the center of the road (The sprite I'm using for the scrolling). However, when the road is scrolling, the light won't stop blinking everytime my sprite changes. Here's a gif of what I'm getting.

I would like the part of the road right under the sun to be always enlighten, but it blinks, and the light follows the road scrolling.

EDIT:

By changing the spotlight to a pointlight, the blinking stopped. But the light keeps on following my sprite, even if the pointlight is immobile.

alt text

Any idea on how I can fix that ?

Thanks

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avatar image Orichalque · Mar 20, 2019 at 02:45 PM 0
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I found a fix my changing the Rendering path of my Camera to "Graphics Settings" ins$$anonymous$$d of "Legacy Vertex Lit" Now it works fine!

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