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Question by ratchetunity · Apr 02, 2019 at 11:45 AM · rangeprecisionlimitationsworld coordinatesfloating point

Due to floating point precision limitations, it is recommended to bring the world coordinates of the gameobject within a smaller range

Hi!

As the title says, I am getting the "Due to floating point precision limitations, it is recommended to bring the world coordinates of the gameobject within a smaller range" warning on my gameobjects. Any idea about how to solve or deal with this? Thanks in advance.

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avatar image toddisarockstar · Apr 03, 2019 at 05:42 AM 0
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just like it says. put your camera closer to your items and scale everything down

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Answer by Kloper · Jan 28, 2020 at 07:59 PM

I am getting this on a friends PC. The Project is running fine on my Mac and 3 different Windows10 PCs, only on 1 PC the project is not showing my objects and I am getting that same messege that you have. Whats different with this 1 PC thats cousing that error? Same if I compile the game.. only on that 1 PC, my level is empty, on every other PC that I have here, works just fine.

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