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Question by Abuthar · Apr 12, 2019 at 07:24 AM · camerafield of view

Opposite of Dolly Camera?

I was looking at Unity's DollyCamera and how you can move forward in the Z axis and accordingly adjust the FOV. I basically want to do the same (meaning keeping the view frustrum the same height, with the target in the middle) BUT i want to achieve this by changing the FOV instead of the z position of the camera. I have a slider that controls the camera FOV and I need it to adjust the z distance so that it the view stays the same but the perspective is apparent.

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